// Header Protection
#ifndef _BLOCKADESCRIPT_H_
#define _BLOCKADESCRIPT_H_

// Include Files
#include "IE\Definitions.h"
//#include "IE\Object.h"
#include "IE\ScriptNode.h"

// Forward Declarations
//class IE::CScene;

/////////////////////////////////////////////////////////////////////////////////////
// TODO
class CBlockadeScript : public IE::CScriptNode
{

public:
	CBlockadeScript();
	~CBlockadeScript();

//private:
//
//	void OnLoad( CEventArg &_rArg );
//	void OnDestroy( CEventArg &_rArg );
//
//	//CSky *    m_pSky;
//	//CGalleon *m_pGalleon;
//	//CWater *  m_pWater;
//
//public:     // data
//
//	// scene
//	IE::CScene *m_pScene;
//
//	// objects
//	IE::CObject *m_pSky;
//	IE::CObject *m_pGalleon;
//	IE::CObject *m_pWater;

private:    // header protection
	CBlockadeScript( CBlockadeScript const & );
	CBlockadeScript &operator =( CBlockadeScript const & );
};

// Header Protection
#endif // _BLOCKADESCRIPT_H_
